Friday, August 28, 2009

New Email!

Just a short post to say “ZOMG I has a new emails!” If you have any feedback, good or bad, please send it to Vivilros@gmail.com, where I can then properly ignore you and do things my way anyway. Seriously though, feedback good or bad, suggestions of any sort, questions, book deals, whatever it is you want, send it to that address.

I’ll try to get a post out at least once a week until I get done with all content, I’m going to try to do a pull-by-pull analysis of every heroic, and eventually the same for raids, basically just pointing out things that you will need to know until you out-gear the instance so much you just run around mass pulling rooms…
And before you ask: I prefer Zombie Ninja Pirates… Pie/Cake is pretty broad, I like apple pie, and most cake… except for your LIES AND SLANDOR Cake!

Thursday, August 20, 2009

I just hit or am about to hit 80: Now what?

First things first: the magic number to hit as far as defense is 540 or 535, note that there are combinations of Resilience and Defense that can add up to the required crit reduction, you’re looking for a total of 4.39% or 4.35% crit reduction, depending on if you’re doing heroics or raids. Before you step foot into PuG heroics you’ll want to get a few normal instances under your belt.

Monday, August 17, 2009

Mob Positioning Woes

I’m sure I’m not the only one who has noticed that since 3.1, mobs seem to just be more difficult to position, and then keep in position. By this I mean they either freak out when I take a step to the left, right, or backwards or they randomly walk behind me for no reason whatsoever. Infact, one time I did Nexus and the last boss kept walking behind me, I was constantly walking backwards the entire fight, and when she froze me, I just had to spin in circles to keep her somewhat in front of me for the duration. For groups of mobs, a couple things I’ve determined to help this situation are simply stunning them, normally after they get out of a stun they’ll just take a step to position themselves and stay put.. or what I've been callign sidestepping. Sidestepping is simply taking a step backwards while rotating to either the right or left, I’m not sure why it works, but it does. What are your thoughts, am I just crazy?

Update: I'm just crazy/experienced a bug, since making this post I haven't noticed any other oddities in the way mobs move.

Update 2: Patch 3.3 introduced the same issue with mobs, and I noticed this post actually got a few hits on it from Google. I can't remember if I played/tanked the first week after 3.2, so I can't say if the issue was present after 3.2 went through. I think it's either lag due to people coming back to play the new content, or problems with the new patch's coding, or the servers rejecting it for some reason.